
Apple Buttom
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Posted - 2010.08.13 21:03:00 -
[1]
Originally by: Induc
I'm tired of all people who show less braincells then the guy who lost his 72 plexes. 72 plexes are nothing more special than roughly 22B isk. It doesn't matter than they were bought for RL cash, once you redeem your 60 day time card for 2 plexes they lose their connection to RL cash, they're just two ingame items worth 300m isk each. (Some may pull out the "opportunity cost" argument here, but since plexes are so easy to sell you might almost consider them liquid isk) You don't pay for the service of turning RL cash into isk, you pay for the service of turning RL cash into a plex.
This also means that you can't whine if you get 290m for a plex when you got 300m for the same plex a week ago, there is no guarantee that you'll actually get any isk for your money.
Also, CCP would probably earn just as much extra cash if they increased the destruction rate of something else, it doesn't have to be a plex.
You have to look at this thing from a macro perspective and the effect on the whole economy not just from one player's point of view.
1st no isk was lost when the ship was blown up (isk was actually created when the insurance contract was paid). That is the isk used to buy the plex is still in the economy. And unlike say a motherhsip that blows up (also no isk is removed from the economy) where you loose a vast amount of minerals from the econmy, here you loose subscription time. So this is different, this is unique.
Before you had isk creation and destruction points in the economy (bounties V.S. market fees), and mineral creation and destruction points (mining roids v.S. ships going pop).
Then they added plex, and you could now trade your subscription time for someone's isk, but there was no creation of destruction of sub-time in-game (unless you got yourself banned). Only RL consumers. Now that plex can go boom, you for the first time have an in-game consumer for a RL currency (subscription time).
Now in reality as real money traders exist and there is a real life conversion from isk to $, the whole idea that the plex is just another item worth some isk can be made. But that means CCP (and all MMO companies) would have to stop pretending that their in-game currency doesn't have real world value.
At this point, the point where you allow the destruction of plex (and the RL currency it represent A.K.A sub-time), there is no reason to not allow transfer of real life currency to isk.
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